Specialties: Organic modeling (Character/Creatures) and Hardsurface modeling.
Tools: Maya, Zbrush, Marvelous Designer, Substance Painter, Wrap3, Moi3d
Responsible for all sorts of lead assets as a Principal Modeler.
Responsible for delivering cinematic assets such as characters,environment arts & props.
Worked on as Senior Modeler/Principal Modeler.
# World At Arms Cinematic Trailer
# Order and Chaos Trailer
# Asphalt Overdrive Trailer
# Pastry Paradise Trailer
# Dungeon Hunter 5 Trailer
Low poly Character arts. Worked on:
# Gangstar Vegas 
#Gangstar Rio: City of Saints
Hi-resolution Character development for Mobile Video Games/Cinematic Trailer using Pixologic Z-Brush , Softimage and 3D Studio max.
Creating Hi-end characters for Poser and Daz3d for various clients. -Character Sculpting/Modeling and Texturing # Credited as "Content Development Partner" for Poser 8 .
Work responsiblities includes Character modeling/sculpting.
Low poly modeling (LODS) for AAA Game Character
• Kwari online Game
• Rogue Warrior