Vik3D is founded by Vik Sorensangbam, a seasoned digital artist and character supervisor based in Montreal, Canada. With over 19 years of experience in the film, cinematic, and video game industries, Vik specializes in both organic and hard surface modeling, sculpting, texturing, and look development. Vik studied 3D Animation, Visual Effects, and Film Studies at Vancouver Film School in 2005, where he built a strong foundation in both the technical and creative aspects of digital production. With years of experience in the industry, he bring cinematic vision and attention to detail to every project he take on.
Industry Experience
Vik's extensive filmography includes contributions to major productions such as:
Red One (2024)
Aquaman and the Lost Kingdom (2023)
Monarch: Legacy of Monsters (2023- )
Heart of Stone (2023)
The Callisto Protocol (2022)
Borderlands (2024)
The Battle at lake Changjin (2021)
Moonfall (2022)
Shazam! Fury of the Gods (2023)
Preacher (TV Series 2019)
Fear of Rain (2021)
Jupiter's Legacy (2021)
Bill & Ted Face the Music (2020)
Star Wars: The Rise of Skywalker (2019)
Terminator: Dark Fate (2019)
HBO Watchmen TV Series (2019– )
Aladdin (2019)
The House with a Clock in Its Walls (2018)
Tom Clancy’s Jack Ryan (2018_)
Solo: A Star Wars Story (2018)
Star Wars: The Last Jedi (2017)
Mother (2017)
Valerian and the City of a Thousand Planets (2017)
Kong: Skull Island (2017)
Rogue One: A Star Wars Story (2016)
Assassin's Creed (2016)
Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
https://vik3d.com/pages/services
Services available:
-Character /Creature modeling. (VFX and Video Games production)
- Blendshapes (FACS)
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
Responsible for all sorts of lead assets as a Principal Modeler.
Responsible for delivering cinematic assets such as characters,environment arts & props.
Worked on as Senior Modeler/Principal Modeler.
# World At Arms Cinematic Trailer
# Order and Chaos Trailer
# Asphalt Overdrive Trailer
# Pastry Paradise Trailer
# Dungeon Hunter 5 Trailer
Low poly Character arts. Worked on:
# Gangstar Vegas [2013]
#Gangstar Rio: City of Saints
Hi-resolution Character development for Mobile Video Games/Cinematic Trailer using Pixologic Z-Brush , Softimage and 3D Studio max.
Work responsiblities includes Character modeling/sculpting.
Low poly modeling (LODS) for AAA Game Character
Texture painting
Level designing/Modeling
Worked on:
• Kwari online Game
• Rogue Warrior