Vik Sorensangbam is a digital artist specializing in character and creature modeling, with over 16 years of experience in the film, cinematic, and video game industries.
In the year 2005, he attended Vancouver Film School, where he studied classical animation, 3d animation, visual effects, and film theory. He contributed as a Lead/Senior Modeler for the Hollywood blockbuster films such as Red One, Heart of Stone, Solo: A Star Wars Story, Kong: Skull Island, Assassin's Creed, Rogue One: A Star Wars Story, Star Wars: The Last Jedi, and many more.
Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
https://vik3d.com/pages/services
Services available:
-Character /Creature modeling. (VFX and Video Games production)
- Blendshapes (FACS)
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
Responsible for all sorts of lead assets as a Principal Modeler.
Responsible for delivering cinematic assets such as characters,environment arts & props.
Worked on as Senior Modeler/Principal Modeler.
# World At Arms Cinematic Trailer
# Order and Chaos Trailer
# Asphalt Overdrive Trailer
# Pastry Paradise Trailer
# Dungeon Hunter 5 Trailer
Low poly Character arts. Worked on:
# Gangstar Vegas [2013]
#Gangstar Rio: City of Saints
Hi-resolution Character development for Mobile Video Games/Cinematic Trailer using Pixologic Z-Brush , Softimage and 3D Studio max.
Work responsiblities includes Character modeling/sculpting.
Low poly modeling (LODS) for AAA Game Character
Texture painting
Level designing/Modeling
Worked on:
• Kwari online Game
• Rogue Warrior