Vik Sorensangbam
Vik Sorensangbam
Character Supervisor
Montreal, Canada

About

Vik Sorensangbam is a highly skilled 3D artist with 16 years of experience specializing in character and creature modeling, clothing design using Marvelous Designer, and hard surface modeling. With a diverse portfolio that spans stylized/cartoon and realistic modeling, Vik excels in creating both compelling characters and immersive environments.

In addition to technical expertise, Vik has 3 years of leadership experience as a Lead 3D Artist at Gameloft and Mels Studios, where he led teams in delivering high-quality assets for major video game and VFX projects.

Driven by a passion for innovation and artistic excellence, Vik continues to push the boundaries of 3D art and design, bringing creativity and precision to every project.

He attended Vancouver Film School, where he studied classical animation, 3d animation, visual effects, and film theory. He contributed as a Lead/Senior Modeler for the Hollywood blockbuster films such as Red One, Heart of Stone, Solo: A Star Wars Story, Kong: Skull Island, Assassin's Creed, Rogue One: A Star Wars Story, Star Wars: The Last Jedi, and many more.

Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
https://vik3d.com/pages/services

Skills

PhotogrammetryCreature ModelingCharacter ModelingDigital SculptingClothing DesignHard Surface ModelingTexturingTexture Baking

Software proficiency

ZBrush
ZBrush
Keyshot
Keyshot
R3DS Wrap
R3DS Wrap
MoI3D
MoI3D
Marvelous Designer
Marvelous Designer
Unfold 3D
Unfold 3D
Houdini
Houdini
agisoft photoscan
agisoft photoscan
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag

Reel

Productions

    • TV Production
      Monarch: Legacy of Monsters
    • Year
      2023
    • Role
      Senior Modeler
    • Company
      Rodeo FX
    • Movie
      Heart of Stone
    • Year
      2023
    • Role
      Senior Modeler
    • Company
      Rodeo FX
    • Movie
      Shazam! Fury of the Gods
    • Year
      2023
    • Role
      Senior Modeler
    • Company
      Dneg
    • Movie
      Moonfall
    • Year
      2022
    • Role
      Senior Modeler
    • Company
      Dneg
    • Movie
      The Battle at Lake Changjin
    • Year
      2021
    • Role
      Senior Modeler
    • Company
      Dneg
    • Movie
      Bill & Ted Face the Music
    • Year
      2020
    • Role
      Lead Modeler
    • Company
      Mels
    • Movie
      Star Wars: The rise of skywalker
    • Year
      2019
    • Role
      Senior Modeler
    • Company
      Hybride VFX
    • TV Production
      Watchmen
    • Year
      2019
    • Role
      Senior Modeler
    • Company
      Hybride VFX
    • TV Production
      Tom Clancy's Jack Ryan
    • Year
      2019
    • Role
      Senior Modeler
    • Company
      Hybride Vfx
    • TV Production
      Preacher
    • Year
      2019
    • Role
      Lead Modeler
    • Company
      Mels VFX
    • Movie
      Aladdin
    • Year
      2019
    • Role
      Senior Modeler
    • Company
      Hybride VFX
    • Movie
      The House with a Clock in Its Walls
    • Year
      2018
    • Role
      Senior Modeler
    • Company
      Hybride Vfx
    • Movie
      Solo: A Star Wars Story
    • Year
      2018
    • Role
      Senior Modeler
    • Company
      VFX Studio-A Ubisoft Division
    • Movie
      The Last Jedi
    • Year
      2017
    • Role
      Senior Modeler
    • Company
      HYBRIDE | VFX Studio-A Ubisoft Division
    • Movie
      Mother!
    • Year
      2017
    • Role
      Senior Modeler
    • Company
      Hybride Vfx
    • Movie
      Valerian and the city of a thousand planets
    • Year
      2017
    • Role
      Senior Modeler
    • Company
      HYBRIDE | VFX Studio-A Ubisoft Division
    • Movie
      Kong: Skull Island
    • Year
      2017
    • Role
      Senior Modeler
    • Company
      HYBRIDE | VFX Studio-A Ubisoft Division
    • Movie
      Assassin's Creed
    • Year
      2016
    • Role
      Senior Modeler
    • Company
      HYBRIDE | VFX Studio-A Ubisoft Division
    • Movie
      Rogue One
    • Year
      2016
    • Role
      Senior Modeler
    • Company
      HYBRIDE | VFX Studio-A Ubisoft Division
    • Commercial / Advertisement
      Disney Magic Kingdom Cinematic
    • Year
      2016
    • Role
      Lead Modeler/Senior Modeler
    • Company
      Gameloft-Montreal
    • Commercial / Advertisement
      Hero of Sparta Cinematic
    • Year
      2008
    • Role
      Principal Character Artist (Modeling+Texturing)
    • Company
      Gameloft-Montreal

Experience

  • Senior Character Artist at Ubisoft Montreal
    Montreal, CA
    April 2024 - Present

  • Free-Lance Digital Artist at Vik3D.com
    January 2007 - Present

    Services available:

    -Character /Creature modeling. (VFX and Video Games production)

    - Blendshapes (FACS)

    -Clothing for Characters/Props using Marvelous Designer.

    -Hard Surface Modeling

  • Senior Modeler at Rodeo FX
    Montreal
    September 2022 - November 2023

  • Senior Modeler at Double Negative
    Montreal, Canada
    April 2021 - August 2022

  • Lead Modeler at Mels Vfx
    Montreal
    July 2019 - March 2021

    Responsible for all sorts of lead assets as a Principal Modeler.

  • Senior Modeler at Hybride VFX Studios-A Ubisoft Division
    Montreal
    May 2016 - June 2019

  • Lead Modeler at Gameloft-Montreal
    Montreal
    March 2014 - May 2016

    Responsible for delivering cinematic assets such as characters,environment arts & props.

    Worked on as Senior Modeler/Principal Modeler.

    # World At Arms Cinematic Trailer

    # Order and Chaos Trailer

    # Asphalt Overdrive Trailer

    # Pastry Paradise Trailer

    # Dungeon Hunter 5 Trailer

  • Senior Game Artist at Gameloft-Montreal
    Montreal
    March 2011 - February 2014

    Low poly Character arts. Worked on:

    # Gangstar Vegas [2013]

    #Gangstar Rio: City of Saints

  • Principal Character Artist at Gameloft-Montreal
    Montreal
    July 2008 - February 2011

    Hi-resolution Character development for Mobile Video Games/Cinematic Trailer using Pixologic Z-Brush , Softimage and 3D Studio max.

  • 3D Artist at Exigent Game Art
    December 2006 - October 2007

    Work responsiblities includes Character modeling/sculpting.

    Low poly modeling (LODS) for AAA Game Character

    Texture painting

    Level designing/Modeling

    Worked on:

    • Kwari online Game

    • Rogue Warrior

  • Modeling Teaching Assistant at Vancouver Film School
    Vancouver, Canada
    January 2006 - January 2006

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