Vik Sorensangbam is a highly skilled 3D artist with 16 years of experience specializing in character and creature modeling, clothing design using Marvelous Designer, and hard surface modeling. With a diverse portfolio that spans stylized/cartoon and realistic modeling, Vik excels in creating both compelling characters and immersive environments.
In addition to technical expertise, Vik has 3 years of leadership experience as a Lead 3D Artist at Gameloft and Mels Studios, where he led teams in delivering high-quality assets for major video game and VFX projects.
Driven by a passion for innovation and artistic excellence, Vik continues to push the boundaries of 3D art and design, bringing creativity and precision to every project.
He attended Vancouver Film School, where he studied classical animation, 3d animation, visual effects, and film theory. He contributed as a Lead/Senior Modeler for the Hollywood blockbuster films such as Red One, Heart of Stone, Solo: A Star Wars Story, Kong: Skull Island, Assassin's Creed, Rogue One: A Star Wars Story, Star Wars: The Last Jedi, and many more.
Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
https://vik3d.com/pages/services
Services available:
-Character /Creature modeling. (VFX and Video Games production)
- Blendshapes (FACS)
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
Responsible for all sorts of lead assets as a Principal Modeler.
Responsible for delivering cinematic assets such as characters,environment arts & props.
Worked on as Senior Modeler/Principal Modeler.
# World At Arms Cinematic Trailer
# Order and Chaos Trailer
# Asphalt Overdrive Trailer
# Pastry Paradise Trailer
# Dungeon Hunter 5 Trailer
Low poly Character arts. Worked on:
# Gangstar Vegas [2013]
#Gangstar Rio: City of Saints
Hi-resolution Character development for Mobile Video Games/Cinematic Trailer using Pixologic Z-Brush , Softimage and 3D Studio max.
Work responsiblities includes Character modeling/sculpting.
Low poly modeling (LODS) for AAA Game Character
Texture painting
Level designing/Modeling
Worked on:
• Kwari online Game
• Rogue Warrior