This is, one of the character I fully work as hands -on as Lead Modeler for an outsourcing 3d studio, same time stay actively involved as an Art Director. My tasks include entire character supervision, base modeling/final sculpting of the head, eye setup, final retouching of all apparel, and look dev. I guide and collaborate with 3D artists throughout the full pipeline— modeling, sculpting, texturing and grooming—to deliver high-quality, game- and film-ready characters. I used Marmoset Toolbag for the renderings. My goal is to capture natural gesture of the likeness of Lincoln by playing around with different focal length of the camera, lighting and adjusting the eyes ( iris size and rotation)
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Art Direction/CG Supervision/Lead Modeler: Vik Sorensangbam
Additional Modeling Artists: Chapagain Bijay, Satwick Chatterjee
Marvelous Designer Artist: Anup Rabha
Texturing: Abhisek Mahto
Grooming: Dibakar Das