Miscellaneous Hardsurface arts

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Hard surface fun time using Maya.

Playing with Moi, later textured by texturing artist using Substance Painter. Straight exported mesh from Moi. There is no retopology yet.

 

Hard Surface prop modeled with softimage, procedural texturing and rendered using V-ray.

 

Prop Knife for the main character (Sniper's Fury cinematic). Modeled with Softimage and rendered with Keyshot.

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Prop weapon: Modeling/Sculpting/Texturing/Shading/Rendering (V-ray)