Versatile modeler capable of bringing life to 3D from concepts whether it's for video games or cinematic.. Currently working as a 3D Modeler at Hybride Vfx " A Ubisoft Division", Quebec.

 

Professional experience in Character Modeling for Cinematic/Films and Game production.
-Humanoid, Creature, Cartoony, Stylish and Mechanical.

Expertise:

Maya,Softimage,3Ds Max, Marvelous Designer and Houdini, Unfold 3D,Mari, Substance Painter, 3dcoat,

V-ray,Keyshot,Marmoset and I-ray

Films
Modeler(2016)
Modeler(2016)
Modeler(2017)
Modeler(2017)
Modeler(2017)

 

Cinematic Trailers

Modeling&Texturing

(2008)

Modeling&Texturing

(2008)

Modeling&Texturing

(2008)

Modeling&Texturing

(2009)

Modeling&Texturing

(2009)

Modeling&Texturing

(2010)

Modeling&Texturing

(2014)

Modeling&Texturing

(2014)

Modeling&Texturing

(2014)

Modeling&Texturing

(2015)

Modeling&Texturing

(2014)

Modeling&Texturing

(2015)

Modeling&Texturing

(2015)

Modeling&Texturing

(2015)

Modeling&Texturing

(2015)

       

Modeling&Texturing

(2016)

       

 

Video Games

Modeling&Texturing

(2008)

Modeling&Texturing

(2008)

Modeling&Texturing

(2011)

Modeling&Texturing

(2013)


 

Available for Freelance: sorensangbam@vik3d.com  
View Vik Sorensangbam's profile on LinkedIn  
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